Mario Kart World is everything. And I do mean everything—wildly ambitious, visually gorgeous, instantly addictive, and somehow even more chaotic than I expected (and my expectations were “Cow with a blue shell”). I’ve had my hands on the game for a week now, and already I’m ready to declare: yes, it’s worth the $114 Canadian ($80 USD). Yes, it’s the future of Mario Kart. And yes, I got the Peach biker outfit I was hunting for in under five minutes—praise the gods.
Here’s the short version: Mario Kart World isn’t just a new entry—it’s a full-blown reinvention. It’s open-world. It’s packed with more characters, mechanics, and mayhem than my poor kart can handle. And somehow, it works.
Let’s break it down.
You Pick a Cup… and Then Drive to Your Next Race

This was supposed to be the big “wait, what?!” moment for me. Yes, you still select your cup from a menu—classic Mario Kart. Then, in theory, you drive to the next race across a beautifully designed open-world track connector. But here’s the honest scoop: it’s… kinda underwhelming.
You spawn after each race, drive for about five seconds along the road or themed path, and then the Lakitu guy shows up with the light signal and bam—you’re in the next course. There’s no meaningful exploration between races. No wandering off the path. No shortcuts or diversions. It’s just a glorified loading bridge disguised as a microdrive.
According to Nintendo Life, there are supposed to be shortcuts and hidden areas between races—but I didn’t see them. Maybe that content lives in modes other than Grand Prix? If so, it’s well hidden. And if you just want to get back to classic three-lap circuits, your best bet is VS Mode with “Random” selected.
Insane 24‑Player Mayhem

- For the first time in series history, Mario Kart World supports up to 24 racers per race—double the 12 of previous entries—making every Grand Prix and online lobby a cluster of frantic rubber-band chaos
- This increased player cap transforms races into full-blown thrill rides—no one is safe from a well-placed Blue Shell, mid-pack shuffle, or surprise surge.
- As Wired summed up: “competitions feel more chaotic than previous entries” thanks to the higher player count
- From the Nintendolife preview: “driving around Mario Kart World’s huge courses… is exactly like driving in a new country” – all while handling more racers than ever
- Quick FYI for anyone racing in 150cc: The more you drift, the better the NPCs’ items seem to get. I thought I was imagining it at first—but turns out, I’m not the only one who’s noticed. So yeah… if you’re planning to shred corners and rack up those mini-turbos in 150cc, just know the game might reward your effort with a well-aimed lightning bolt. From someone else. Brace yourself for extra chaos!
Character Selection Menu: Pretty but Cluttered
Let’s talk about the character selection screen. It looks amazing—every model is beautifully animated. But here’s the problem: every variation of a character is listed separately on the main menu. So instead of clicking on Mario and choosing between his nine outfits, all nine versions appear on the front screen. Multiply that across every racer and… yeah. It gets messy.
This feels like an oversight. A cleaner approach would be selecting the base character first, then choosing your variation. It’s a small tweak that would go a long way in keeping the menu streamlined—especially as you unlock more skins.
Mirror Mode: A Tough Unlock
Mirror Mode is back—and yes, it flips every track horizontally at 150cc for maximum brain scramble. But unlocking it is rough. According to Nintendo Life you’ll need to:
- Complete every 150cc Grand Prix
- Finish Knockout Tour
- Collect at least 10 Peach Coins in Free Roam
- Replay the Special Cup
It’s a tall order. I bailed on the Nintendo Life video the moment they listed all the steps. Worth it? Probably. But I’ve got anxiety and limited time—I’ll let the hardcore fans handle that one.
Knockout Tour: Ultimate Elimination Frenzy
This brand-new mode, Knockout Tour, is getting a lot of love online — but for me and my husband? Ehh… not so much. We really wanted to like it, but honestly? It just felt too long and kind of exhausting. The matches stretch on forever, and about halfway through we were both wondering if we were playing Mario Kart or training for a triathlon. The tension is there, sure, but so is the fatigue.
Now — my niece? Whole different story. She’s 17, fearless, and apparently thrives on chaos. She loved Knockout Tour. Watching her tear through the pack while cackling maniacally and screaming “BYE UNCLE!” as she passed us at the final checkpoint was… a humbling experience. She found it hilarious, intense, and totally addictive — and I’ll admit, seeing her light up made the whole mode worth it for her.
So maybe that’s the thing: Knockout Tour might not be for tired adults with bad knees and a backlog. But if you’ve got a teen in your life — or you are a chaos-loving speed demon — this mode might be your new favorite. Think Mario Kart meets battle royale meets reality show elimination round. Just… bring snacks. And maybe a chiropractor.
GamesRadar raved: “Knockout Tour … is the greatest mode in the series,” perfect for chaos-loving fans.
Bleacher Report echoed: “Knockout Tour is the greatest mode in the series … a brilliant take on the battle-royale genre.”
IGN had mixed feelings about the open-world aspect but called Knockout Tour a standout feature—calling it a seriously compelling twist one that helps justify the price tag and elevates the game above expectations.
The Verge described the overall game as “pure chaos,” noting the elimination checkpoints kept the action bursting from start to finish.
Smooth & Spectacular Racing
- The gameplay is crisp and engaging—even with 24 karts on track.
- Every track is stunning and a joy to race on.
- Game Rant confirms, “All of Mario Kart World’s tracks are stunning and fun to race on. There truly isn’t a bad track”
Pure Racing Intensity: Why 24 Players Changes the Game
- Chaotic Mayhem – Doubling the field from 12 to 24 players transforms each race into a frenzy of blue shells, overtakes, and item spam.
- Knockout Tour Is Wild – A survival-style 24-player elimination format that’s been compared to Fall Guys for its nonstop chaos .
- Smooth Tech, Intense Flow – Despite the madness, performance holds up solidly—even full menus of racers glide smoothly .
- Stunning, Varied Tracks – Each course looks polished and plays great, even amid mayhem: “there truly isn’t a bad track” .
Free Roam: Coziness with Caveats
Free Roam is Mario Kart World’s take on the sandbox-style driving mode—an open exploration mode that lets you roam the interconnected map outside of structured races. It’s not automatically active but can be launched right from the online menu or even packed into the title screen UI.
How to Access It
- From the main menu, hit “Online Play”, select Friends to host or join a room—once loaded, choose Free Roam instead of a race.
It supports up to four-player local split-screen.
If you don’t want to play with friends in free roam you can access it on the main menu in the bottom right corner and just explore and chill in the free world.
What You Can Do in Free Roam

- Explore Everywhere — Drive off-road, along scenic routes, through forests, seas, and mountains—basically your chance to appreciate the world at your own pace
- Hunt Collectibles & Missions — Look for food bags (Dash Food), P-switch zones, hidden panels, coins, and other secret items that unlock outfits, karts, or map markers.
- Drag & Drop Your Gear — Press Y anytime to bring up the map for fast travel, or hit + to change racers or karts mid-session.
- Capture Moments — Use the photo function to snap scenic—and occasionally chaotic—shots of your karting antics
The mode has an emphasis on open driving and exploration It serves as a social hub where you can cruise with friends, wait for them to finish races, or just hang out before battling it out Free Roam isn’t mandatory, but it offers relaxing exploration, coin farming, and outfit unlocking away from the chaos of races
Should You Try It?
Free Roam turns Mario Kart World from a kart racer into a drivable world. You get:
- Exploration and chill time when you’re not ready to race.
- Unlockables and warm-up play, like outfits, karts, challenges, and coins.
- Social hangouts, complete with voice chat and spontaneous photo ops.
I love Free Roam. As a cozy gamer, it’s my jam. Cruise around, find Peach Coins, open food bags, visit Yoshi restaurants, unlock outfits—perfect.
But some players don’t see the point. They say there’s no real reward. The stickers you collect only show up next to your name online, and there are no achievements.
To that I say: this is Nintendo. Since when have they been about achievements? The reward is the P-switch zones, the “?” blocks, the costumes, and the sheer fun of roaming. It’s chill. It’s creative. It’s very Nintendo.
Outfits, and Unlocks

Okay. Real talk: the fashion game in MKW is out of control. I found the exact Peach outfit I wanted within five minutes of free-roaming. Just zipped through a drive-thru, cracked open a glowing food bag (why is that the mechanic? Who knows. I love it), and boom—biker Peach unlocked.
There are two main ways to get outfits:

- Pickups from tracks in the food bags
- and world exploration by visiting Yoshi restaurants
I beat all the races on 100cc to unlock the Special Cup — and let me tell you, it was absolutely worth it. Rainbow Road is always the crown jewel of Mario Kart for me — chaotic, beautiful, mildly traumatic — and this version? Does. Not. Disappoint. The track design is gorgeous. It’s got those signature death drops, wild turns, and that moment where you’re like, “Wait, did I just drift off a planet?” Yes. Yes, you did. And you’ll do it again. It’s fast, it’s brutal, it’s visually stunning. If you’re a Rainbow Road person, you’ll be obsessed. If you’re not a Rainbow Road person… well, buckle up. You’re about to learn.
This version isn’t just a race, it’s an event. Visually, it’s a masterpiece—glistening galaxies, neon tunnels, and sky-slicing turns that make you feel like you’re gliding through a dream. Nintendo really cranked the volume on this one. It’s longer than ever, full of thrilling new elements like tunnels, flying sections, and sweeping ramps that keep you locked in with pure joy. It’s not just a course—it’s a celebration of everything Mario Kart has become.
What I love most is how amped it feels. Every segment offers something new, whether it’s barreling through technicolor loops or drifting across a floating ribbon of road with fireworks exploding in the distance. Players across the internet are raving about it too—calling it “a cinematic finale,” “visually breathtaking,” and “a beautiful ride, not just a hard one.” Even folks who wish it was tougher admit it’s a total spectacle—and honestly, that’s kind of the point. It’s a final lap for the senses, not just your kart. And for me? It’s joy, pixel by pixel.
Now here’s something I really wasn’t expecting: 100cc and 150cc are actually challenging. Like, legit challenging. My husband — who hasn’t struggled with Mario Kart in years — found himself stuck in 15th place, muttering things I can’t repeat on YouTube. It was kind of hilarious… and also kind of great.

And we’re not alone — Reddit has been buzzing about this. A lot of longtime players are loving that the difficulty’s been seriously ramped up. 100cc isn’t just a warm-up anymore, and 150cc feels like the game wants you to cry a little.
Now, on the other end of the spectrum, 50cc is still super gentle. Almost too gentle — but that’s not a bad thing. It’s perfect for younger players, folks with motor skill challenges, or anyone playing Mario Kart for the first time. But fair warning: the jump from 50 to 100cc is steep. Like “did I just skip a class?” steep.
So… start where you’re comfortable. And maybe warn your overconfident family members before they end up rage-quitting during a race against Peach.
Multiplayer: Pure Chaos, Powered by Friendship (and WiFi)

Let’s talk online play—because wow. You can jump into matchmaking with strangers or open a private room for you and your friends. If you’re an NSO subscriber (you’ll need it), you can compete in Knockout Tour, casual races, or even just free-roam together. No joke: I found myself just cruising around Peach Gardens with two friends, snapping photos and trash-talking on GameChat.
And yes — miracle of miracles — voice chat actually works in-game with friends. No app. No weird third-party workaround. Just… plug in and talk like it’s 2025. Now, a quick caveat: you can only voice chat with people on your friends list. No chatting with strangers in public lobbies — which, depending on your tolerance for chaos and unsolicited opinions, might be a blessing.
If you’re playing with randoms, you’re limited to preset phrases — press up on the D-pad to say things like “Good Luck” or “Let’s Go!” It’s very Nintendo. Very polite. Very safe. Still, for actual voice support in a Nintendo game? We take the win and whisper, “Thank you, software gods.”
The New Items? Criminally Fun
The Gold Turtle Shell it seems to be a smart homing shell with coin gain and extra oomph. Combine that with the Gold Mushroom, which gives extended boosts instead of quick dashes, and you’ve got a formula for absolute mayhem.
Between the returning Mega Mushroom, dynamic Lightning storms, and newer chaos-makers like the Coin Shell, every item feels a little more meaningful. There’s actual strategy here. Which, yes, is terrifying.
Music: Jazzy, Nostalgic, and Slightly Restrictive
The soundtrack slaps. Jazzy new compositions mix with gloriously reworked classics. It’s polished, it’s peppy—it might even be my favorite Mario Kart soundtrack to date.
But here’s the thing: in Free Roam, you can’t choose what music plays. Each area has a designated track. It’s fine, but I wouldn’t say no to a Free Roam jukebox in the next patch.
Accessibility & Settings Might Surprise You

Mario Kart World might be a festival of bananas and blue shells, but it’s also surprisingly inclusive. Whether you’re a longtime racer, brand new to gaming, or navigating with a disability, this is one of the most accessible entries in the franchise to date.
For Newcomers and Younger Players
Nintendo’s accessibility-first approach starts with in-game support:
- Smart Steering helps you stay on track without precise control.
- Auto-Accelerate keeps you moving forward, even if you’re not holding the gas.
- Auto-Item Use lets you focus on driving while the game handles your arsenal.
Perfect for younger players, casual racers, or anyone easing into the chaos.
For Disabled Players
Mario Kart World benefits from the broader Switch 2 system accessibility suite, including:
- Button remapping for custom control layouts
- Mono audio, text size, and screen zoom options
- Voice-to-text and text-to-speech via GameChat—allowing deaf or vision impaired players to communicate more easily
These features help ensure no one is left behind in the dust—whether you’re playing locally or online.
What’s Still Missing (and Needs Work)
Even with those strengths, the game has clear gaps in accessibility that Nintendo should address.
- Limited Subtitle & UI Text Options
You can’t adjust subtitle size, enable speaker labels, or add background shading—meaning deaf or hard-of-hearing players don’t get the readability options they need. - Lack of Visual-Audio Cues
Critical in-game events—like item alerts or start signals—don’t have vibration or sound alternatives. vision impaired players may miss vital moments with no way to compensate. - No Menu Narration or Audio Description
Menus are silent. There’s no screen reader or voice-over support, putting Mario Kart World behind platforms like Xbox, which offer robust navigation tools for visually impaired players. - In-Game Remapping Is Missing
You can only remap controls via system settings—not in-game (except the GL/GR buttons). That means no presets, no on-the-fly changes, and more hassle for players using adaptive hardware or alternate control schemes. - No Granular Difficulty Scaling
Beyond the classic 50cc/100cc/150cc tiers, there’s no way to fine-tune difficulty—no AI aggression sliders, no item density controls. A dynamic assist mode or customizable AI could open the game to an even wider audience.
Suggested Accessibility Improvements for Nintendo
To push Mario Kart World from pretty good to outstanding, here’s what Nintendo could (and should) add:
- Dedicated colourblind filters or adjustable contrast
- Menu narration and event-based audio cues
- Subtitle settings with size, background, and speaker tags
- In-game remapping and saveable control presets
- Predefined accessibility profiles (e.g., “motor assist,” )
Final Verdict on Accessibility
Is it perfect? No. But does it move the series forward in meaningful ways? Absolutely.
Mario Kart World offers a smoother, smarter, more welcoming ride than ever. It proves that even in a game built on chaos, thoughtful design can make a huge difference—because fun should be for everyone.
What Fans Are Saying on Reddit
“Best gameplay of any Mario Kart to date. Best graphics. Stellar courses. Unlockable costumes that you can find during races.”
“To be clear, I think this game is phenomenal. Knockout tour is the most fun that Mario Kart has ever been… and I love the new courses.”
“After more than a decade with Mario Kart 8, I wasn’t sure what could really reinvent the formula for me, but Knockout Tour has done it… I find myself doing way more strategic calculation now…”
“Also, it’s gorgeous, feels amazing to play and the soundtrack is incredible and might actually be a contender for best game soundtrack of the year.”
“I was literally the last to qualify for both of the last segments and won by barely a foot… Crazy fun though, every powerup hit feels so much more devastating…”
“There is a ton to do… It’s not even the main mode of the game and it has more to do than some open world games.”
What’s Winning Gamers Over
- Gameplay & Graphics: Called the best in the series and praised across the board. But with ten years in the making, I would hope so.
- Courses: “Stellar,” fresh designs that still feel familiar—creating that perfect balance.
- Collectibles & Costumes: Interactive and fun—finding outfits during races adds delight.
- Knockout Tour Mode: Frequently described as the most fun mode in any Mario Kart.
- Easy to Love: Multiple players are calling MKW better than Mario Kart 8, ranking it among the franchise’s best.
Fanroom Feedback: Chaos Is —But Maybe Too Much?
From Reddit:
“24 players is too much… Chaos non stop and not that fun imo. Feels like Mario Kart Wii.”
“The transition tracks are so forgettable… abruptly end right when they’re getting good.”
“Especially the 3 lap races. I feel like it’s difficult to differentiate yourself from the pack. Constantly getting bumped into, items stolen, etc.”
“I’m loving Mario Kart World but… 24 people is so chaotic. It feels like with 12 players there was some skill involved… but with 24 people it’s so far felt like spam‑everything we’re given lol.”
So yes, it’s explosive—and might not be everyone’s cup of tea. But for many, that’s exactly the fun.
TLDR on Mario Kart World

- Massive Chaos: 24-player races are pure pandemonium—double the field, double the unpredictability.
- Survival Mayhem: Knockout Tour is an intense, knockout-style brawl where everyone is scared of dedicating the wrong moment.
- Tech Wins: Despite the crowd, gameplay stays buttery smooth—no lag dragging you down.
- Track Quality: Beautiful, well-crafted circuits that hold their own even in the frat-party chaos.
After spending time exploring, unlocking, racing, and occasionally being steamrolled by a wall-riding Goomba, I can confidently say: this game justifies its price tag. It’s not just a kart racer anymore—it’s an adventure. A wardrobe. A social platform. A fever dream with rubber tires.

And as someone who’s been emotionally married to Yoshi for decades, I must confess: I’ve defected. Peach is my queen now. She’s fast, fierce, and fabulous. And in Mario Kart World? That’s all you need.
Find my Full Video Review on YouTube
Consider supporting me through Tips or Patreon. Your support on Patreon or through tips makes a huge difference for us! By becoming a patron, you’re not just supporting the show—you’re joining our community. Patreon contributions help cover production costs, equipment upgrades, and even lets us spend more time researching and bringing you the quality content you love. Tips through Squarespace is another awesome way to show your appreciation and help us with day-to-day expenses.
Leave a comment